Nock-Nock

Matchmaking

How you find an opponent

Nock-Nock has three ways to start a match: invite someone yourself, let Nock-Nock find an opponent, or pick an archer who is already waiting. This page starts with the big picture and ends with the exact rules the server uses to pair archers.

Three ways to play

Setup screen pick bow type, distance and match Create match invite someone Random opponent we find someone Opponents waiting pick a name Match starts both score on their own phone, live
Who you playRatedCode
Create matchSomeone you chooseYou chooseYes
Random opponentThe closest-rated archer searching for the same matchAlwaysNo
Opponents waitingAn archer already searching, whom you pickAlwaysNo

Whichever way you start, your opponent always shoots the same round (distance, face and match type) with the same bow type as you.

1. Create match — invite someone

For playing a friend, a club mate, or an archer on the other side of the world you've arranged a match with.

You: Create match choose Casual or Rated Lobby you get a code + a share link Opponent enters the code or taps your link (logs in first if needed) Rated chosen? Casual match starts no yes Same account, or a rated invite between you two in the last 24 h? Played as casual yes no Rated match starts RATED badge on both phones

2. Random opponent — let Nock-Nock find someone

For a rated match right now, against someone of your level.

Choose Rated, tap Random opponent for one round + bow type Suitable archer already waiting? Match starts right away yes no You join the queue search range: your rating ± 100 Every 3 seconds: suitable archer now? Match starts (chime) yes no Range widens +50 per minute, max ± 400, anyone after 10 minutes Waited 25 minutes? yes Search expired Search again, or go back no

3. Opponents waiting — pick someone who's searching

A shortcut: see who is searching right now and start at once.

Setup screen lists Opponents waiting same distance + bow, in range Choose Rated, tap a name Is that archer still waiting? Match starts right away yes no You join the queue for that round same as Random opponent

For the curious

The pairing rules

Who can be paired

The search range grows while you wait

Time waitingRange around your rating
0 – 1 min± 100
1 – 2 min± 150
2 – 3 min± 200
3 – 4 min± 250
4 – 5 min± 300
5 – 6 min± 350
6 – 10 min± 400
10 – 25 minanyone

Someone who just arrived has the starting range of ± 100. The rating used is the one for the bow type you're searching with; a new archer counts as 1500.

If several archers qualify

The one with the closest rating goes first; if two are equally close, the one who has waited longest.

When the server tries

Worked example

Anna (1500) starts searching at 10:00. Ben (1750) starts searching for the same round at 10:03. The gap is 250.

TimeAnna's rangeBen's rangeBoth fit 250?
10:03± 250± 100No — Ben's is too narrow
10:04± 300± 150No
10:05± 350± 200No
10:06± 400± 250Yes — paired

If an archer rated 1520 had started searching at 10:05, Anna would have been paired with them instead: a gap of 20 fits both ranges straight away.

Questions

Why is nobody found?

Someone has to be searching for exactly the same round with the same bow type. Choose a popular round, or check Opponents waiting first. After 10 minutes your search accepts anyone, so if another archer turns up for that round in that time, you'll be paired.

Can I play a friend as a rated match?

Yes: Create match, choose Rated, and send them the code. Between the same two archers that counts once per 24 hours.

Can I play a casual match against a random opponent?

No. Random opponent and Opponents waiting are always rated. For a casual match, create one and share the code.

What if two people tap the same waiting archer at the same moment?

One of them gets the match. The server handles the requests one after the other; the second one finds that archer already taken and starts searching for that round instead.

Does my opponent need to be online at the same time?

Yes — Nock-Nock is live: you both shoot and score at the same time, end by end, and can chat during the match.

Find an opponent